vortiroyal.blogg.se

Pulsar lost colony bots
Pulsar lost colony bots







pulsar lost colony bots

– the fewer shields left, the closer you need to fly. In particular, a missile that removes shields is launched depending on the distance to the target and the state of its shields. Launching missiles from a ship is very fine-tuned to balance damage and ammo depletion. Therefore, on weak targets, launch nuclear weapons yourself.Ĥ. Even a loaded nuclear weapon, the Shooter-Bot will shoot only if your target is much stronger than your ship. But in general, the bot copes with combat and protective tasks, steals money, an emergency charge of the warp is performed, when the indicators of the shield and hull are lower 30%ģ. In atypical situations, use the necessary programs yourself. Almost all Scientist programs are configured for use, but something rare and unpopular can be used by the bot according to the default AI rules.

pulsar lost colony bots

If we remove this limitation, then in the current version of the game, on the way from the repair dock to the warp gate, the bot will crash the ship.Ģ. Normal warp from the repair dock goes smoothly, but to use the warp gate, manually move the ship out of the repair dock. But he won't fly to the warp gates, if in a repair dock. The Pilot Bot will automatically park in the repair dock, if the case is damaged. The main algorithms of my bots are described below.:ġ. But you can save these settings in the Save Load menu in the same window.ĭuring the battle with a large number of opponents, I tried to control the ship manually, the same goes for boss fights. We drive in the same number as in the Charges Per Fuel parameter of the warp drive.ģ. What is not highlighted in red – do not touch. The places you need to click are underlined or circled in red. And do everything as in the picture below. But you can correct this parameter for all bots., if you are going to change the AI ​​for yourself. It is he who does this in my AI config, not Engineer Bot. Now you need to tell the Bot-Scientist when to manually charge the programs. See the description of our warp drive for the Charges Per Fuel indicator. Now let's set the parameters of our warp drive to the bots., so that they do not waste energy capsules for charging programs.ġ. Name the slots the same as mine (commands are tied to specific slots, and not to their names) In this menu, press the button, captain's settings will open.ģ.

pulsar lost colony bots

During a campaign press TAB to open the menu.Ģ. Let's start with the name of the buttons.ġ. Before playing with configured bots, you need to do some more 2 things: name the command buttons and tell the bots the charging parameters of your warp drive.









Pulsar lost colony bots